Daily Tens

Settings

Theme

Methodology

A top-10 list is only as good as the question "according to whom?". Every Daily Tens puzzle answers that before you play, not after.

What every puzzle records

The metric and notes are visible during play, from the โ“˜ under the question. The source link appears once the game is over, so it can't be used as a shortcut.

Accepted answers

Each answer carries a list of accepted spellings โ€” abbreviations, former names, nicknames โ€” and guesses are matched after stripping accents, punctuation and a leading article, with a small edit-distance allowance for typos. If you knew the answer, you should get the point. Missing an accepted spelling is a bug: report it.

Difficulty

A good top-10 is a slope, not a cliff: a few answers almost everyone gets, a middle that needs thought, and one or two that are genuinely hard. Puzzles that are uniformly easy or uniformly obscure get rewritten.

Category balance

Categories are rotated to keep any one subject โ€” or any one country's sports โ€” from taking over. There is deliberately no fixed weekday theme; the mix is balanced across a rolling window instead.

Repeats

Every puzzle is fingerprinted by its answer set before publication, so the same list can't run twice under a reworded question. A ranking whose underlying data has genuinely changed may return later โ€” with a new data date, and labelled as such.

Corrections

Data ages. When a source revises its numbers, the affected puzzle is updated and the change is listed on the corrections page. Reports about a wrong answer, a missing accepted spelling or a bad ranking are the fastest way to get that started.